AI Insights · Timothy · January 2022
Top 5 PVP Games Performance in Argentina, Q4 2021
In Q4 2021, the leading PVP games in Argentina showed varied performance trends in downloads, revenue, and active users. Notable games include Free Fire MAX, Roblox, and Clash Royale.
In the fourth quarter of 2021, Argentina's top 5 PVP games on a unified platform exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
Free Fire MAX saw a gradual decline in weekly downloads, starting from 312.7K in late September to 96.1K by the end of December. Despite this, the game maintained a strong presence with weekly active users fluctuating around the 2.5M mark, peaking at 2.9M in the last week of December. The revenue trend for Free Fire MAX was relatively stable, with weekly earnings ranging from $45.7K to $68.6K, and closing the quarter at $59.3K.
Roblox experienced a steady flow in weekly active users, averaging around 2.9M. Downloads saw some fluctuations, with a notable dip to 52.1K in mid-December but recovering to 67.1K by the end of the month. Revenue for Roblox showed a downward trend from $25.6K in late September to $21.9K in the final week of December, with occasional peaks.
Clash Royale demonstrated a strong performance in active users, climbing from 2.4M in late September to nearly 3.9M by the end of December. Downloads peaked at 103.5K in early November and ended the quarter at 78.6K. The game's revenue varied, starting at $10.4K and peaking at $27.5K in early December, before settling at $19.8K.
Craftsman: Building Craft showed a consistent performance in downloads, with a high of 80.5K in the last week of December. Active users remained relatively stable, averaging around 600K, with a peak of 689.6K in the final week. Revenue data was not available for this game.
Soccer Superstar had an interesting trend in downloads, starting at 63.1K in late September, peaking at 79.4K in late November, and ending at 54.8K in December. Active users showed a positive trend, increasing from 323.4K to 351.1K over the quarter. Revenue remained minimal, with occasional small earnings.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.